Gabriela presented on gendered experience in game culture (and what it means for educational design) at Cyberspace 2012

cyberspace2012Gabriela Richard, ECT doctoral student and dolcelab member, presented part of her dissertation work at the 10th International conference on Cyberspace at Masaryk University in Brno, Czech Republic on December 1st. Her presentation, titled “What gendered experience in video game culture can teach us about educational game design,” detailed results of her 3-year ethnographic exploration of game culture, and gender-supportive gaming communities.

Gabriela Richard presenting at the 10th International Conference on Cyberspace.

Gabriela Richard presenting at the 10th International Conference on Cyberspace.

Specifically, she presented findings from her ethnographic data, made links to greater literature on gender and ethnic inequities in game marketing and play spaces, and cited intersections between literature on supportive formal learning environments and gaming communities.

She presented initial findings demonstrating that stereotype threat vulnerability is greater for females and ethnic minorities in game culture, that gender supportive communities can help to mitigate some of this vulnerability, and that there are specific design principles, based on the data and the literature, that can be used to lessen these negative effects.

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